Dev Log # 34 – New LOS Mechanics

Hey everyone!We are very proud to have finally realize the LOS (Line of sight) mechanic that we wanted to make from the get go. It was thanks to the YouTube ue4 community that this code was brought to life and we now have something a lot more dreadful to bring. Also we have Kim thatContinue reading “Dev Log # 34 – New LOS Mechanics”

Dev Log # 33 – Fighting and characters

Hey everyone!Here we are dropping in a new character concept and our first look at some gameplay. It is a bit too dark for now in these hallways but we are working hard at building the atmosphere bit by bit. Also we are implementing this new character as your partner and possible second playable characterContinue reading “Dev Log # 33 – Fighting and characters”

Dev Log # 32 – An old friend reappearance

Hey everyone!We are happy to inform you all that we reached out to an old contact of us that took the project of making 7 great unique illustration for our little game intro story. Here we have on top a few of the sketches that Frédéric Bertrand Hudon did for us. Hope you like itContinue reading “Dev Log # 32 – An old friend reappearance”

Dev Log # 31-Combat and User Interface

Hey everyone!The development is going well and we already have a good bunch of maps that are completed. We wanted to showcase the combat animation basics and a glimpse at the UI. Cheers! You can clearly see a resemblance to the resident evil series but we plan to add our little touch in the nearContinue reading “Dev Log # 31-Combat and User Interface”

Dev Log # 30-New channel and new direction

Hey everyone!We made this new channel for our top down #horror game Called HS , presently in a fast forward motion towards completion. We will be posting here the development with all of you. Cheers! Meet Tim, one of your hero that you will be able to play with. He is a local law enforcerContinue reading “Dev Log # 30-New channel and new direction”